Squash all the bugs — press shaped steel plates onto a diner counter. A plate only sits where its whole footprint is clean bare counter, and every squashed bug leaves flattened tin there forever.
Tap the counter to bring the next plate down. A plate only lands where its whole footprint is clean bare counter — a squashed bug leaves flattened tin behind forever, so every press makes the board tighter. Press and hold instead of tapping to preview the plate and slide it into place before you commit. The survivors march one row toward the front edge on every press, and you lose when one walks off it. 120 handcrafted levels, no accounts and no sign-in.
What do HARD, SUPER HARD and EXTREME mean?
They tell you how far ahead you need to plan before your first press: three presses on a HARD level, four on SUPER HARD, five on EXTREME. They arrive on a fixed rhythm so you can see them coming — every level ending in 2 is HARD, every level ending in 5 is SUPER HARD, and every level ending in 9 is EXTREME.
I lost on my first tap. Is the level broken?
No — every level in the game is verified solvable before it ships. On the harder levels some opening presses genuinely do lose the board, which is why they carry a warning. Tap retry and try a different opening; a lost board costs one tap.
Does it work offline?
Yes. Stomp is fully playable without an internet connection. Your progress is saved on your device.
How do I reset my progress?
Delete and reinstall the app to start over. All progress is stored locally on your device, so a fresh install gives you a clean slate.
How do I turn off sound or vibration?
Tap the level name at the top of the screen to pause, and use the Sound and Haptics switches on the pause card. The same switches are on the Settings screen from the home tab bar.
Are there ads or in-app purchases?
No. Stomp has no ads, no in-app purchases, and no subscriptions.
Is the game suitable for kids?
Yes — it's a calm, cartoon puzzle with no chat, no social features, and no purchases.
Privacy
Read our Privacy Policy to see exactly what data the app collects (anonymous gameplay analytics only) and what it never collects.